Fairfax Residence is a mission in SWAT 4. As the second mission in the original game, it is actually much easier than the previous mission Food Wall Restaurant, and thus the Elite Force developers elected to place it first.
In this mission, the player is tasked with investigating the house of Lawrence Fairfax, who works at the local university as a temporary carpenter. Some of the women from campus have gone missing, and Fairfax is the prime suspect.
This mission is memorable for its dark, disturbing content.
Get ready, men, this is a tough one. Our target, Lawrence Fairfax, is the number one suspect in a string of grisly homicides. A bit of review: over the last year and a half, seven women, all of them studying at the state university, disappeared. Their remains, showing signs of torture and dismemberment, reappeared anywhere from a week to three weeks later. The killer was careful; the task force forensic team was unable to get a useful DNA match from any of the bodies.
That changed with the most recent find. Another victim was located earlier this morning by a local laborer. Some of the DNA scrapings from her nails match one of the men being investigated by the task force: Lawrence Fairfax.
There’s a complication: another student, Melinda Kline, went missing sometime around 20:00 on October 18th. That was six days ago. If Fairfax has her, and if he’s following the profile, chances are good she’s still alive. Rescuing her is your first priority, which is why we’re going in with no warning.
About our suspect: Fairfax is employed as a temporary carpenter and works off and on at the university. No police record, but court records show a pair of expired restraining orders against him. He’s been suspended from a recent jobsite for stealing supplies. Fairfax’s coworkers don’t say much about him; he keeps to himself. He’s been at the law library multiple times, most notably on the days before the disappearances of three of our victims, including Melinda Kline. A police interview with him was inconclusive; but the detective responsible did acquire a DNA sample from a used tissue.
Fairfax was seeing a psychiatrist when he was laid off; we’ve been unable to access his records. The psych warned us that Fairfax may have fortified his living areas. Be alert for traps, especially in spaces only Fairfax uses. He lives with his mother, Gladys Fairfax. She’s a recluse, and due to health problems rarely leaves the house. We don’t have reason to believe she’s involved, but stay on your toes.
Fellas, seconds may be the difference between life and death for Melinda Kline. Study the layout, choose your gear, and get moving.
Entry and Snipers Edit
There are two entries, but both start at the same area, just slightly moved: in the front of the house.
Sierra One is covering the master bedroom.
This building is a classical two-storey house. The house consists of three entrances: the main entrance, side entrance, and the garage door. Outside the house are a lot of trees, bushes and high fence. The ground floor is a primary living space with two bedrooms, bathroom, living room, dining room and kitchen. Every room contains appliances such as a gas stove and fridge in the kitchen and a TV in living room. The whole floor is littered with trash bags, newspapers, and other garbage. The basement of this house contains several rooms such as the garage, laundry room and Lawrence's room. His room is covered in newspapers with topics about a serial killer in Fairview and grisly findings around the city. Next to his room is a workshop where several newspaper casts of various body parts lay scattered on the floor. The workshop also contains the entrance to his man-made tunnel and chamber where his victims are kept.
Tactical Approach Edit
The approach of this mission varies wildly depending on whether Elite Force is installed.
Assuming Elite Force is not installed, this mission is fairly straightforward. Lawrence may be found in the basement or in his lair, and his mother may be found anywhere on the main floor. Kline is only ever present deep inside the house. An extra suspect ("accomplice") may be present, and can be located practically anywhere except very personal areas of Fairfax. There are no surprises, and much of this mission is linear in nature.
Elite Force Changes Edit
- Either the rear door or the garage door may be trapped. Barring that, either of those entrances to the basement may be trapped. There is always a trap on Elite difficulty. Tripping the trap will trigger special dialogue.
- There is always an accomplice on Elite difficulty. Arresting the suspect will trigger special dialogue.
- Fairfax and his mother can wander around the house. Fairfax usually hangs out in the basement, but may occasionally grab a bite from the kitchen or go to the bathroom upstairs. His mother wanders around in every room upstairs.
- This mission is unique in that it does not take place in New York City, but rather a fictional suburb known as Fairview. This led many to (mistakenly) believe that the game actually took place in Fairview.
- The unnamed hostage is referred to internally as Tammy Wilson.
- This mission has an incredibly large amount of cut content, some of which was then ported into SWAT: Elite Force. Traps were originally going to be featured in this mission, but cut at the last moment. There was dialogue missing regarding arresting the accomplice, and there are references to missing dialogue about more women being kept in cages:
"In the cell… there's another girl down there..."
- This mission is known internally as "Silence of the Lawyers", a tongue-in-cheek reference to the 1991 film, Silence of the Lambs.
- Fairfax Residence was indirectly mentioned during Ken Levine's farewell address to Irrational Games.
- Melinda Kline is possibly named after Christopher Kline, a programmer whose name appears in many code comments.